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Dr. Christopher Russell, Pontificia Universidad Católica de Chile
360-degree videos are unique movies that are rendered all around you. No matter where you look - in front, behind, left, right, up, or down - you are watching the movie, though exactly what you see depends on where you look and when. Investments driven by 360-degree cameras have made these videos as easily shareable as regular movies: via the YouTube webpage on a computer, with the YouTube app on a smartphone, or get the most immersive experience in virtual reality (VR) goggles. (Facebook’s platforms also have similar capabilities.) Given this technology, a natural application is to create 360-degree videos from 3D astrophysical simulations, thereby immersing the viewer in the simulation environment. The outreach possibility is readily apparent, and scientific applications are also sure to develop from exploring simulations in this new format. In this talk I will discuss how to make 360-degree videos, present some tips on what I have found to work well and not so well, and then show several of my 360 videos, including a tour of the cosmic web from a large scale structure simulation, and Sgr A*'s perspective of the colliding and accreting massive-star winds in the Galactic center's inner parsec. The latter video, powered by a Chandra/NASA press release, has been viewed on YouTube ( ) and Facebook 1.3 million times! Please bring your internet-connected smartphone or laptop to see the videos in their native 360-degree format during the talk, and/or stick around afterwards to see the movies in VR goggles, including the latest NASA/Chandra press release video, now with X-ray emission: . Plus you can demo our latest project of flying around a single Galactic-center snapshot in the even more immersive format of full VR.